Shepherd's Shod Staff

Weapon Staff Two Handed

Item Details

Utility 20
Bonus Level 1
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 9.9
Speed 4
Base Quality 89%

Restrictions

Level Required Any
Usable By
Friar

Magical Bonuses

Basic
Parry 1
Staff 1
Enhancements 1
Rejuvenation 1

Raw Item JSON

{
  "sell_value" : 13827,
  "requirements" : {
    "usable_by" : [ 10 ]
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 9.9,
    "base_quality" : 89,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 9.9,
    "speed" : 4
  },
  "bonus_level" : 1,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "shepherd" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 442,
  "utility" : 20.0,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Friar\n \nMagical Bonuses:\n- Staff: 1 pts\n- Enhancements: 1 pts\n- Rejuvenation: 1 pts\n- Parry: 1 pts\n \n \nDamage Modifiers:\n- 9.9 Base DPS\n- 4.0 Weapon Speed\n- 89% Quality / 86% Condition\n- Damage Type: Crush\n \n- Effective Damage: 7.6 DPS\n \n \nBonus Level: 1\n",
  "salvage_amount" : 71,
  "artifact" : false,
  "material" : 36,
  "name" : "Shepherd's Shod Staff",
  "usable_by" : [ 10 ],
  "realm" : 1,
  "id" : 19845,
  "category" : 1,
  "bonuses" : [ {
    "id" : 47,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 83,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 88,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?