Hallowed Harp

High Utility Instrument

Item Details

Utility 176.67
Bonus Level 47
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required 50
Usable By
Minstrel

Magical Bonuses

Basic
Dexterity 25
Instruments 4
ToA
Toa Magic Damage 4%
Toa Cast Speed 4%
Toa Spell Range 4%
Toa Spell Duration 5%
ToA Overcap - Dexterity 10
Arcane Siphon 10%

Primary Ability

Replenish Power Level 50
Charge

Secondary Ability

Arrogance (Invocation) Level 50
Charge


Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 4 ],
    "level_required" : 50
  },
  "bonus_level" : 47,
  "sources" : {
    "stores" : [ "Alb Hallow Merchant Store" ]
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 2116,
  "utility" : 176.66666666666666,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Minstrel\n \nMagical Bonuses:\n- Instruments: 4 pts\n- Dexterity: 25 pts\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 10\nBonus to magic damage: 4%\nBonus to casting speed: 4%\nBonus to spell range: 4%\nBonus to duration of spells: 5%\nArcane Siphon: 10% chance to cast a spell or fire a bow without expending energy.\n \nMagical Ability:\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 50%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\n  (Function: Arrogance\n\n You gain a 10% immunity to melee damage and a 50 bonus to all stats with no subsequent penalty.\n\n Level: 50\n Duration: 30 seconds)\n- This spell is cast when the item is used.\n \nCan use item every: 12:00 min\n \nCannot be sold to merchants.\n \nBonus Level: 47\n",
  "abilities" : [ {
    "spell" : 3370,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 3407,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "material" : 71,
  "name" : "Hallowed Harp",
  "usable_by" : [ 4 ],
  "realm" : 1,
  "id" : 20689,
  "category" : 4,
  "use_duration" : 720,
  "bonuses" : [ {
    "id" : 98,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 25
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 10
  }, {
    "type" : 9,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 21,
    "value" : 4
  }, {
    "type" : 12,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 13,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 35,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_power_heal", "fn_arrogant" ]
}
How is utility calculated?