Weeping Runic Staff

Weapon Staff Two Handed

Item Details

Utility 10
Bonus Level 11
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 5.1
Speed 4.5
Base Quality 100%

Restrictions

Level Required Any
Usable By
Runemaster

Magical Bonuses

Focus
Darkness 10
Suppression 10
Runecarving 13
ToA
Toa Power Pool 5%

Raw Item JSON

{
  "sell_value" : 1,
  "requirements" : {
    "usable_by" : [ 29 ]
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 5.1,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 5.1,
    "speed" : 4.5
  },
  "bonus_level" : 11,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Eirik" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 19,
  "utility" : 10.0,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Runemaster\n \nMagical Bonuses:\n- Power: 5 % of power pool.\n \nFocus Bonuses:\n- Darkness: 10 lvls\n- Suppression: 10 lvls\n- Runecarving: 13 lvls\n \n \nDamage Modifiers:\n- 5.1 Base DPS\n- 4.5 Weapon Speed\n- 100% Quality / 100% Condition\n- Damage Type: Crush\n \n- Effective Damage: 5.1 DPS\n \n \nBonus Level: 11\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 33,
  "name" : "Weeping Runic Staff",
  "usable_by" : [ 29 ],
  "realm" : 2,
  "id" : 2083,
  "category" : 1,
  "bonuses" : [ {
    "id" : 38,
    "type" : 6,
    "value" : 10
  }, {
    "id" : 39,
    "type" : 6,
    "value" : 10
  }, {
    "id" : 42,
    "type" : 6,
    "value" : 13
  }, {
    "type" : 34,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?