Icy Barbed Moon Claw

Weapon Hand to Hand Offhand

Item Details

Utility 66.67
Bonus Level 33
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3.2
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 22
Parry 4
Energy Resist 6%
Hand to Hand 4

Primary Ability

Dmg-Over-Time Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 1,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 124,
    "clamped_dps" : 16.5,
    "speed" : 3.2
  },
  "bonus_level" : 33,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "hrimthursa berg", "hrimthursa harrower", "Elder Icelord Suttung", "Issorden", "hrimthursa dominator" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 975,
  "utility" : 66.66666666666666,
  "delve_text" : " \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Hand to Hand: 4 pts\n- Parry: 4 pts\n- Dexterity: 22 pts\n- Energy: 6%\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 300\nDuration: 20 sec\nFrequency:      4.0 sec\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 3.2 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 33\n",
  "abilities" : [ {
    "spell" : 3827,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 69,
  "name" : "Icy Barbed Moon Claw",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 21109,
  "category" : 1,
  "bonuses" : [ {
    "id" : 124,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?