Forest Hunter's Boots

Armor Studded Feet

Item Details

Utility 23.67
Bonus Level 10
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 44
Base Quality 100%

Restrictions

Level Required Any
Usable By
Hunter

Magical Bonuses

Basic
Hit Points 20
Dexterity 6
Quickness 7
Stealth 2

Raw Item JSON

{
  "sell_value" : 1,
  "requirements" : {
    "usable_by" : [ 25 ]
  },
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 44,
    "armor_factor" : 44
  },
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Morlin Caan" ]
    }
  },
  "bonus_level" : 10,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 254,
  "utility" : 23.666666666666664,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Hunter\n \nMagical Bonuses:\n- Hits: 20 pts\n- Stealth: 2 pts\n- Quickness: 7 pts\n- Dexterity: 6 pts\n \n \nArmor Modifiers:\n- 44 Base Factor\n- 19% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  54 Factor\n \n \nBonus Level: 10\n",
  "slot" : 3,
  "salvage_amount" : 3,
  "artifact" : false,
  "material" : 26,
  "name" : "Forest Hunter's Boots",
  "usable_by" : [ 25 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 2116,
  "category" : 2,
  "bonuses" : [ {
    "type" : 4,
    "value" : 20
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 7
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?