Nokkvi's Mauler

Weapon Hammer

Item Details

Utility 62
Bonus Level 38
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4
Base Quality 100%

Restrictions

Level Required 50
Usable By
Thane
Warrior
Skald
Savage

Magical Bonuses

Basic
Strength 27
Slash Resist 7%
Hammer 6

Primary Ability

Damage Shield Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "usable_by" : [ 21, 22, 24, 32 ],
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 16,
    "clamped_dps" : 16.5,
    "speed" : 4
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Council Nokkvi" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 950,
  "utility" : 62.0,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Warrior\n- Skald\n- Thane\n- Savage\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Hammer: 6 pts\n- Strength: 27 pts\n- Slash: 7%\n \nLevel Requirement: 50 Level\n \n \nMagical Ability:\nFunction: damage shield\nDamage: 5.1\nTarget: Self\nDuration: 15 sec\nCasting time: instant\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.0 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "spell" : 3848,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 69,
  "name" : "Nokkvi's Mauler",
  "usable_by" : [ 21, 22, 24, 32 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 21169,
  "category" : 1,
  "bonuses" : [ {
    "id" : 16,
    "type" : 2,
    "value" : 6
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 27
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_dmg_shield" ]
}
How is utility calculated?