Ancient Spined Skin

Armor Studded Torso

Item Details

Utility 64
Bonus Level 36
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required 50
Usable By
Berserker

Magical Bonuses

Basic
Hit Points 64
Strength 24
Dexterity 24
Quickness 24

Primary Ability

Armor Factor Buff Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sell_value" : 37719,
  "requirements" : {
    "usable_by" : [ 31 ],
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Icelord Hakr" ]
    }
  },
  "bonus_level" : 36,
  "icon" : 270,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 64.0,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Berserker\n \nMagical Bonuses:\n- Hits: 64 pts\n- Dexterity: 24 pts\n- Quickness: 24 pts\n- Strength: 24 pts\n \nLevel Requirement: 50 Level\n \n \nMagical Ability:\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 75\nTarget: Self\nDuration: 1:00 min\nCasting time: instant\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 102 Base Factor\n- 19% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  88 Factor\n \n \nBonus Level: 36\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 3885,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 15,
  "material" : 69,
  "usable_by" : [ 31 ],
  "name" : "Ancient Spined Skin",
  "realm" : 2,
  "id" : 21177,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "type" : 4,
    "value" : 64
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 24
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?