Staff of Spirit and Matter

Weapon Staff Two Handed

Item Details

Utility 48
Bonus Level 36
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 5
Base Quality 100%

Restrictions

Level Required 49
Usable By
Sorcerer
Cabalist

Magical Bonuses

Basic
Intelligence 33
Focus
Matter Magic 50
Spirit Magic 50
ToA
Toa Power Pool 13%

Primary Ability

Direct Damage Level 49
Charge (30 max)


Raw Item JSON

{
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 16.5,
    "speed" : 5
  },
  "sell_value" : 37719,
  "requirements" : {
    "usable_by" : [ 8, 13 ],
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "deadeye", "tainted ceryx", "ater skeleton", "crypt knight", "forerunner", "phantasm", "tenebrious entity", "sanguineous mage", "decomposing fighter", "dark light", "unhallowed companion", "Lich Lord Sanguis", "blood mage" ]
    }
  },
  "bonus_level" : 36,
  "icon" : 1168,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 48.0,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Cabalist\n- Sorcerer\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Power: 13 % of power pool.\n- Intelligence: 33 pts\n \nFocus Bonuses:\n- Spirit Magic: 50 lvls\n- Matter Magic: 50 lvls\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: direct damage\n \nDamages the target.\n \nDamage: 331\nTarget: Targeted\nRange: 1500\nCasting time:      2.0 sec\nDamage: Cold\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 5.0 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 11.6 DPS\n \nCan use item every: 1:00 min\n \n \nBonus Level: 36\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3866,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 36,
  "material" : 71,
  "usable_by" : [ 8, 13 ],
  "name" : "Staff of Spirit and Matter",
  "realm" : 1,
  "id" : 21340,
  "dye_type" : 0,
  "category" : 1,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 73,
    "type" : 6,
    "value" : 50
  }, {
    "id" : 71,
    "type" : 6,
    "value" : 50
  }, {
    "type" : 34,
    "value" : 13
  }, {
    "id" : 4,
    "type" : 1,
    "value" : 33
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?