Bane of Life

Weapon Two Handed Two Handed

Item Details

Utility 71.67
Bonus Level 38
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.1
Base Quality 100%

Restrictions

Level Required 50
Usable By
Paladin
Armsman

Magical Bonuses

Basic
Slash 4
Constitution 22
Body Resist 6%
Two Handed 5

Primary Ability

Haste Level 50
Charge (30 max)


Raw Item JSON

{
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 65,
    "clamped_dps" : 16.5,
    "speed" : 4.1
  },
  "sell_value" : 37719,
  "requirements" : {
    "usable_by" : [ 1, 2 ],
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Bellum" ]
    }
  },
  "bonus_level" : 38,
  "icon" : 843,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 71.66666666666666,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Paladin\n- Armsman\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Slash: 4 pts\n- Two Handed: 5 pts\n- Constitution: 22 pts\n- Body: 6%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 17%\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.1 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 11.6 DPS\n \nCan use item every: 1:30 min\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3809,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 15,
  "material" : 69,
  "usable_by" : [ 1, 2 ],
  "name" : "Bane of Life",
  "realm" : 1,
  "id" : 21456,
  "dye_type" : 0,
  "category" : 1,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 65,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_combat_haste" ]
}
How is utility calculated?