Fate Slayer's Chitin

Armor Plate Torso

Item Details

Utility 64
Bonus Level 35
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required 50
Usable By
Paladin
Armsman

Magical Bonuses

Basic
Strength 24
Dexterity 24
Constitution 24
Quickness 24

Primary Ability

Dmg-Over-Time Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 34,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sell_value" : 37719,
  "requirements" : {
    "usable_by" : [ 1, 2 ],
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Funus" ]
    }
  },
  "bonus_level" : 35,
  "icon" : 86,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 64.0,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Paladin\n- Armsman\n \nMagical Bonuses:\n- Constitution: 24 pts\n- Dexterity: 24 pts\n- Quickness: 24 pts\n- Strength: 24 pts\n \nLevel Requirement: 50 Level\n \n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 300\nDuration: 20 sec\nFrequency:      4.0 sec\nCasting time: instant\nDamage: Matter\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 102 Base Factor\n- 34% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  108 Factor\n \n \nBonus Level: 35\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 3826,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 15,
  "material" : 69,
  "usable_by" : [ 1, 2 ],
  "name" : "Fate Slayer's Chitin",
  "realm" : 1,
  "id" : 21461,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 24
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?