LLron's Ring of Shielding

Jewelry Ring

Item Details

Utility 60.67
Bonus Level 36
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Intelligence 37
Heat Resist 6%
Cold Resist 6%
Energy Resist 6%

Primary Ability

Physical Health Buffer Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 36,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Lich Lord Ilron" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 60.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Intelligence: 37 pts\n- Cold: 6%\n- Heat: 6%\n- Energy: 6%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 50\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 36\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3822,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "LLron's Ring of Shielding",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 21481,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 4,
    "type" : 1,
    "value" : 37
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?