Corrupted Bark club

Weapon Blunt

Item Details

Utility 47
Bonus Level 26
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3.6
Base Quality 95%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 28
Crush Resist 5%
Energy Resist 5%
Blunt 4

Raw Item JSON

{
  "sell_value" : 40056,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 95,
    "two_handed" : 0,
    "skill_used" : 102,
    "clamped_dps" : 16.5,
    "speed" : 3.6
  },
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Kontar the Corrupt" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 452,
  "utility" : 47.0,
  "delve_text" : "Realm: Hibernia\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Blunt: 4 pts\n- Hits: 28 pts\n- Crush: 5%\n- Energy: 5%\n \n \nDamage Modifiers:\n- 16.5 Base DPS (16.5 Clamped DPS)\n- 3.6 Weapon Speed\n- 95% Quality / 76% Condition\n- Damage Type: Crush\n \n- Effective Damage: 11.9 DPS\n \n \nBonus Level: 26\n",
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 67,
  "name" : "Corrupted Bark club",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 21531,
  "category" : 1,
  "bonuses" : [ {
    "id" : 102,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 28
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?