Striated Blood Vine Gloves

Armor Cloth Hands

Item Details

Utility 60
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 51
Base Quality 100%

Restrictions

Level Required 49
Usable By
Enchanter

Magical Bonuses

Basic
Dexterity 18
Crush Resist 9%
Heat Resist 8%
Matter Resist 7%

Primary Ability

Direct Damage Level 49
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 100,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "sell_value" : 37719,
  "requirements" : {
    "usable_by" : [ 41 ],
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "cave drifter", "olcasar tainter", "hypogean beast", "Conservator", "Organic-Energy Mechanism", "Bru Sciath Drudge", "Corrupt Primal of Water" ]
    }
  },
  "bonus_level" : 34,
  "icon" : 381,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 60.0,
  "delve_text" : "Realm: Hibernia\n \nUsable By: \n- Enchanter\n \nMagical Bonuses:\n- Dexterity: 18 pts\n- Crush: 9%\n- Heat: 8%\n- Matter: 7%\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Spirit\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  35 Factor\n \n \nBonus Level: 34\n",
  "slot" : 2,
  "abilities" : [ {
    "spell" : 3721,
    "magic_type" : 2,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 18,
  "material" : 72,
  "usable_by" : [ 41 ],
  "name" : "Striated Blood Vine Gloves",
  "realm" : 3,
  "id" : 21554,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 9
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?