Conservator's Ring

Jewelry Ring

Item Details

Utility 62
Bonus Level 39
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 30
Acuity 30
ToA
Toa Power Pool 11%

Primary Ability

Heal Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 39,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Conservator" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 62.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 30 pts\n- Acuity: 30 pts\n- Power: 11 % of power pool.\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: heal\n \nHeals the target.\n \nValue: 130\nTarget: Self\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 39\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3788,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Conservator's Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 21717,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 30
  }, {
    "type" : 34,
    "value" : 11
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?