Vinebound Bladeblocker

Shield Large Shield

Item Details

Utility 70
Bonus Level 39
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 64
Crush Resist 9%
Slash Resist 9%
Thrust Resist 9%

Primary Ability

Physical Health Buffer Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 3,
    "speed" : 3,
    "clamped_dps" : 16.5
  },
  "bonus_level" : 39,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Xaga" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 1151,
  "utility" : 70.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Hits: 64 pts\n- Crush: 9%\n- Slash: 9%\n- Thrust: 9%\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 3.0 Shield Speed\n \n \nBonus Level: 39\n",
  "abilities" : [ {
    "spell" : 3824,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 67,
  "name" : "Vinebound Bladeblocker",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 21774,
  "category" : 3,
  "bonuses" : [ {
    "type" : 4,
    "value" : 64
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 9
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 9
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 9
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?