Aged Verdant Defender

Shield Medium Shield

Item Details

Utility 59.33
Bonus Level 32
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3.7

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 22
Empathy 22
Parry 5
Nurture 1

Primary Ability

Physical Health Buffer Level 49
Charge (30 max)


Raw Item JSON

{
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 2,
    "speed" : 3.7,
    "clamped_dps" : 16.5
  },
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "uaimh delver", "uaimh render", "gallidorian predator", "lurker", "hypogean beast", "Aroon the Urlamhai", "Guardian Earthmender" ]
    }
  },
  "bonus_level" : 32,
  "icon" : 1100,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "utility" : 59.33333333333333,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Parry: 5 pts\n- Nurture: 1 pts\n- Empathy: 22 pts\n- Strength: 22 pts\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 3.7 Shield Speed\n \nCan use item every: 1:30 min\n \n \nBonus Level: 32\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 10,
  "material" : 67,
  "usable_by" : [ 0 ],
  "name" : "Aged Verdant Defender",
  "realm" : 3,
  "id" : 21776,
  "dye_type" : 0,
  "category" : 3,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 8,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 107,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 6,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 22
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?