Fine Brocade Sleeves

Armor Cloth Arms

Item Details

Utility 18.67
Bonus Level 10
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 42
Base Quality 90%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 3
Intelligence 7
Energy Resist 4%
ToA
Toa Power Pool 2%

Raw Item JSON

{
  "sell_value" : 24756,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 90,
    "clamped_armor_factor" : 42,
    "armor_factor" : 42
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "deamhan aeir", "cliff dweller hunter", "cliff hanger", "irewood greenbark", "Charred irewood greenbark", "Master Chopper", "Aodhan", "faerie mare", "huge rage wolf", "amadan touched", "ghostly wickerman" ]
    }
  },
  "bonus_level" : 10,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 380,
  "utility" : 18.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Power: 2 % of power pool.\n- Energy: 4%\n- Intelligence: 7 pts\n- Dexterity: 3 pts\n \n \nArmor Modifiers:\n- 42 Base Factor\n- 0% Absorption\n- 90% Quality / 100% Condition\n \n- Effective Armor:  37 Factor\n \n \nBonus Level: 10\n",
  "slot" : 8,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 48,
  "name" : "Fine Brocade Sleeves",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 22401,
  "category" : 2,
  "bonuses" : [ {
    "type" : 34,
    "value" : 2
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 4,
    "type" : 1,
    "value" : 7
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?