Sun-Bleached Boots

Armor Cloth Feet

Item Details

Utility 30.67
Bonus Level 17
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 42
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 3
Constitution 7
Matter Resist 6%
Body Resist 6%

Raw Item JSON

{
  "sell_value" : 24756,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 89,
    "clamped_armor_factor" : 42,
    "armor_factor" : 42
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "deamhan aeir", "cliff dweller hunter", "cliff hanger", "irewood greenbark", "Charred irewood greenbark", "Master Chopper", "Aodhan", "faerie mare", "huge rage wolf", "amadan touched", "ghostly wickerman" ]
    }
  },
  "bonus_level" : 17,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 382,
  "utility" : 30.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Body: 6%\n- Matter: 6%\n- Strength: 3 pts\n- Constitution: 7 pts\n \n \nArmor Modifiers:\n- 42 Base Factor\n- 0% Absorption\n- 89% Quality / 100% Condition\n \n- Effective Armor:  37 Factor\n \n \nBonus Level: 17\n",
  "slot" : 3,
  "salvage_amount" : 18,
  "artifact" : false,
  "material" : 48,
  "name" : "Sun-Bleached Boots",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 22409,
  "category" : 2,
  "bonuses" : [ {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 7
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?