Bleached Bone Pants

Armor Cloth Legs

Item Details

Utility 16
Bonus Level 8
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 49
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 3
Dexterity 9
Constitution 3
Piety 9

Raw Item JSON

{
  "sell_value" : 37719,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 89,
    "clamped_armor_factor" : 49,
    "armor_factor" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "large enslaved orm runner", "clay jotun runner", "Eresidae", "valley spiderling", "forest spider", "silky spider", "valley spider" ]
    }
  },
  "bonus_level" : 8,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 246,
  "utility" : 16.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Strength: 3 pts\n- Constitution: 3 pts\n- Dexterity: 9 pts\n- Piety: 9 pts\n \n \nArmor Modifiers:\n- 49 Base Factor\n- 0% Absorption\n- 89% Quality / 100% Condition\n \n- Effective Armor:  43 Factor\n \n \nBonus Level: 8\n",
  "slot" : 7,
  "salvage_amount" : 54,
  "artifact" : false,
  "material" : 48,
  "name" : "Bleached Bone Pants",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 22466,
  "category" : 2,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 5,
    "type" : 1,
    "value" : 9
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?