Chipped Stone

Jewelry Jewel

Item Details

Utility 10.75
Bonus Level 1
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 3
Parry 1
Hand to Hand 1

Raw Item JSON

{
  "sell_value" : 1852,
  "bonus_level" : 1,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "hill cat", "vendo warrior", "spindly rock crab", "Prugor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 118,
  "utility" : 10.75,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Hand to Hand: 1 pts\n- Parry: 1 pts\n- Hits: 3 pts\n \n \n \nBonus Level: 1\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Chipped Stone",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 22517,
  "category" : 5,
  "bonuses" : [ {
    "id" : 124,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 1
  }, {
    "type" : 4,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?