Chipped Stone Ring

Jewelry Ring

Item Details

Utility 2.67
Bonus Level 1
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 1
Quickness 3

Raw Item JSON

{
  "sell_value" : 1265,
  "bonus_level" : 1,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "wood-eater king", "wood-eater young king", "Anklebiter", "wounded sveawolf", "large sveawolf", "ribbon toad", "lake serpent", "silverscale drakeling", "envy drakeling", "Envy Drake Dorga", "river drakeling" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 2.6666666666666665,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 1 pts\n- Quickness: 3 pts\n \n \n \nBonus Level: 1\n",
  "slot" : 15,
  "artifact" : false,
  "material" : 0,
  "name" : "Chipped Stone Ring",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 22519,
  "category" : 5,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?