Knotty Cedar Staff

Weapon Staff Two Handed

Item Details

Utility 4
Bonus Level 5
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 5.1
Speed 3.5
Base Quality 90%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Focus
Arboreal Path 15
Creeping Path 10
Verdant Path 10
ToA
Toa Power Pool 2%

Raw Item JSON

{
  "sell_value" : 2493,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 5.1,
    "base_quality" : 90,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 5.1,
    "speed" : 3.5
  },
  "bonus_level" : 5,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "hill hound", "mountain mephit", "gale", "Gala" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 19,
  "utility" : 4.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Power: 2 % of power pool.\n \nFocus Bonuses:\n- Arboreal Path: 15 lvls\n- Creeping Path: 10 lvls\n- Verdant Path: 10 lvls\n \n \nDamage Modifiers:\n- 5.1 Base DPS\n- 3.5 Weapon Speed\n- 90% Quality / 95% Condition\n- Damage Type: Crush\n \n- Effective Damage: 4.4 DPS\n \n \nBonus Level: 5\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 33,
  "name" : "Knotty Cedar Staff",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 22581,
  "category" : 1,
  "bonuses" : [ {
    "id" : 127,
    "type" : 6,
    "value" : 15
  }, {
    "id" : 129,
    "type" : 6,
    "value" : 10
  }, {
    "id" : 130,
    "type" : 6,
    "value" : 10
  }, {
    "type" : 34,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?