Fang of Force

Weapon Hand to Hand Offhand

Item Details

Utility 60
Bonus Level 21
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 10.2
Speed 3.3
Base Quality 98%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Slash Resist 5%
Parry 3
Hand to Hand 3
ToA
Toa Melee Damage 2%
Toa Melee Speed 2%

Raw Item JSON

{
  "sell_value" : 4105,
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 10.2,
    "base_quality" : 98,
    "two_handed" : 0,
    "skill_used" : 124,
    "clamped_dps" : 10.2,
    "speed" : 3.3
  },
  "bonus_level" : 21,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "charred skeletal warrior", "plasmatasm", "werewolf skulker", "great black mauler" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 959,
  "utility" : 60.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Hand to Hand: 3 pts\n- Parry: 3 pts\n- Slash: 5%\n \nBonus to melee damage: 2%\nBonus to melee combat speed: 2%\n \nDamage Modifiers:\n- 10.2 Base DPS\n- 3.3 Weapon Speed\n- 98% Quality / 84% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 8.4 DPS\n \n \nBonus Level: 21\n",
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 9,
  "name" : "Fang of Force",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 22642,
  "category" : 1,
  "bonuses" : [ {
    "id" : 124,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 8,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "type" : 19,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?