Colialt's Shroud

Jewelry Cloak

Item Details

Utility 55.75
Bonus Level 30
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 47
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 47
Matter Resist 6%
Body Resist 6%
Stealth 4

Primary Ability

Health Regen Level 47
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 47
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Colialt" ]
    }
  },
  "bonus_level" : 30,
  "icon" : 96,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "utility" : 55.75,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Stealth: 4 pts\n- Body: 6%\n- Matter: 6%\n- Hits: 47 pts\n \nLevel Requirement: 47 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 30\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 47,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 2,
  "material" : 1,
  "usable_by" : [ 0 ],
  "name" : "Colialt's Shroud",
  "realm" : 1,
  "id" : 22681,
  "dye_type" : 0,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 19,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 47
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?