Talvor's Staff of Bonedancing

Weapon Staff Two Handed

Item Details

Utility 26.75
Bonus Level 15
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 9.3
Speed 4.5
Base Quality 94%

Restrictions

Level Required 25
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 23
Crush Resist 3%
Bone Army 3
Focus
Bone Army 27

Primary Ability

Health Regen Level 25
Charge (5 max)


Raw Item JSON

{
  "sell_value" : 6809,
  "requirements" : {
    "level_required" : 25
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 9.3,
    "base_quality" : 94,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 9.3,
    "speed" : 4.5
  },
  "bonus_level" : 15,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Talvor's Spirit" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 327,
  "utility" : 26.75,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Bone Army: 3 pts\n- Crush: 3%\n- Hits: 23 pts\n \nFocus Bonuses:\n- Bone Army: 27 lvls\n \nLevel Requirement: 25 Level\n \n \nCharged Magic Ability:\n- 5 Charges\n- 5 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 29\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 9.3 Base DPS\n- 4.5 Weapon Speed\n- 94% Quality / 88% Condition\n- Damage Type: Crush\n \n- Effective Damage: 7.7 DPS\n \nCan use item every: 1:00 min\n \n \nBonus Level: 15\n",
  "abilities" : [ {
    "max_charges" : 5,
    "spell" : 3784,
    "magic_type" : 6,
    "power_level" : 25,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 36,
  "name" : "Talvor's Staff of Bonedancing",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 22817,
  "category" : 1,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 126,
    "type" : 6,
    "value" : 27
  }, {
    "id" : 126,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 23
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?