Crystalline Shard Cap

Armor Cloth Helm

Item Details

Utility 10
Bonus Level 7
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 24
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 9
ToA
Toa Power Pool 2%

Raw Item JSON

{
  "sell_value" : 5562,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 89,
    "clamped_armor_factor" : 24,
    "armor_factor" : 24
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "mountain mephit", "rock sheerie", "gray spectre", "ire wolf", "faerie horse", "rock sheerie wanderer" ]
    }
  },
  "bonus_level" : 7,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 826,
  "utility" : 10.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Strength: 9 pts\n- Power: 2 % of power pool.\n \n \nArmor Modifiers:\n- 24 Base Factor\n- 0% Absorption\n- 89% Quality / 100% Condition\n \n- Effective Armor:  21 Factor\n \n \nBonus Level: 7\n",
  "slot" : 1,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 45,
  "name" : "Crystalline Shard Cap",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 22934,
  "category" : 2,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 9
  }, {
    "type" : 34,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?