Sleeves of Beguiling Whispers

Armor Cloth Arms

Item Details

Utility 42.67
Bonus Level 18
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 24
Base Quality 98%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Constitution 15
Piety 10
Spirit Resist 5%
ToA
Toa Cast Speed 2%
ToA Overcap - Constitution 3

Raw Item JSON

{
  "sell_value" : 5562,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 98,
    "clamped_armor_factor" : 24,
    "armor_factor" : 24
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "flame thrower", "charred skeletal warrior", "noxious hound" ]
    }
  },
  "bonus_level" : 18,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 247,
  "utility" : 42.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Constitution: 15 pts\n- Piety: 10 pts\n- Spirit: 5%\n \nBonus to Constitution attribute bonus cap: 3\nBonus to casting speed: 2%\n \nArmor Modifiers:\n- 24 Base Factor\n- 0% Absorption\n- 98% Quality / 100% Condition\n \n- Effective Armor:  23 Factor\n \n \nBonus Level: 18\n",
  "slot" : 8,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 45,
  "name" : "Sleeves of Beguiling Whispers",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 22936,
  "category" : 2,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 5,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 21,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?