Vest of Waking Dreams

Armor Cloth Torso

Item Details

Utility 12
Bonus Level 7
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 32
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 6
Intelligence 6
ToA
Toa Power Pool 2%

Raw Item JSON

{
  "sell_value" : 12496,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 89,
    "clamped_armor_factor" : 32,
    "armor_factor" : 32
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "greater zephyr", "mist wraith", "zephyr wraith", "alp luachra", "Famine", "Ciar the Merrow Maiden", "merrow", "greater dew sheerie", "curmudgeon scout", "chipstone sheerie", "pall spectre", "huge faerie beetle" ]
    }
  },
  "bonus_level" : 7,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 378,
  "utility" : 12.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 6 pts\n- Intelligence: 6 pts\n- Power: 2 % of power pool.\n \n \nArmor Modifiers:\n- 32 Base Factor\n- 0% Absorption\n- 89% Quality / 98% Condition\n \n- Effective Armor:  27 Factor\n \n \nBonus Level: 7\n",
  "slot" : 5,
  "salvage_amount" : 54,
  "artifact" : false,
  "material" : 47,
  "name" : "Vest of Waking Dreams",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 22949,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 4,
    "type" : 1,
    "value" : 6
  }, {
    "type" : 34,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?