Itchy Burlap Cap

Armor Cloth Helm

Item Details

Utility 8.42
Bonus Level 5
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 32
Base Quality 90%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 15
Piety 7

Raw Item JSON

{
  "sell_value" : 12496,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 90,
    "clamped_armor_factor" : 32,
    "armor_factor" : 32
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "acrid ghoul", "pyrophantom", "Thasior", "werewolf guard", "Spymaster Zarahel", "An'shi", "Da'mesh", "haunted lieutenant", "haunted veteran", "conspiring warrior", "conspiring centurion", "demented mercenary master", "demented general", "possessed archaeologist", "possessed excavator", "possessed digger", "possessed pickman", "deranged defender of Arawn", "deranged mercenary", "tormented phantom cabalist", "tormented phantom theurgist", "deranged soldier", "tortured possessed inconnu", "tortmented possessed inconnu", "manic possessed inconnu", "haunted sergeant", "haunted blackguard", "ritualist of Morgana", "assassin of Morgana", "marauder of Morgana", "blinding soldier of Morgana", "possessed runner", "siphoned soul", "haunted defender of Arawn", "haunted underworld knight", "conspiring guardian of morgana", "demented dark knight", "deranged reaver", "tormented phantom reaver", "deranged knight", "deranged inconnu swordsinger", "ravager of Morgana", "crier of Morgana", "siren of Morgana", "fallen knight of Morgana" ]
    }
  },
  "bonus_level" : 5,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 825,
  "utility" : 8.416666666666666,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Hits: 15 pts\n- Piety: 7 pts\n \n \nArmor Modifiers:\n- 32 Base Factor\n- 0% Absorption\n- 90% Quality / 100% Condition\n \n- Effective Armor:  28 Factor\n \n \nBonus Level: 5\n",
  "slot" : 1,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 47,
  "name" : "Itchy Burlap Cap",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 22964,
  "category" : 2,
  "bonuses" : [ {
    "type" : 4,
    "value" : 15
  }, {
    "id" : 5,
    "type" : 1,
    "value" : 7
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?