Nesnuir's Pendant

Jewelry Necklace

Item Details

Utility 61
Bonus Level 30
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 44
Sword 4
Axe 3
Hand to Hand 3

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 30,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Apologet Nesnuir" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 61.0,
  "delve_text" : " \nMagical Bonuses:\n- Sword: 4 pts\n- Hand to Hand: 3 pts\n- Axe: 3 pts\n- Hits: 44 pts\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nStr/Con bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 30\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3854,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Nesnuir's Pendant",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 23128,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 14,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 124,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 17,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 44
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?