Snemel's Mug of Cheer

Jewelry Jewel

Item Details

Utility 48
Bonus Level 26
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Constitution 12
Parry 4
Stealth 4

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Snemel den Forsumlig " ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 549,
  "utility" : 48.0,
  "delve_text" : " \nMagical Bonuses:\n- Parry: 4 pts\n- Stealth: 4 pts\n- Constitution: 12 pts\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 26\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Snemel's Mug of Cheer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 23158,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 8,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?