Rotodjur's Bonedance Ring

Jewelry Ring

Item Details

Utility 54
Bonus Level 35
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Cold Resist 6%
Energy Resist 6%
Bone Army 6

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Rotodjur" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 54.0,
  "delve_text" : " \nMagical Bonuses:\n- Bone Army: 6 pts\n- Cold: 6%\n- Energy: 6%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nAcuity bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time:      2.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 35\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3868,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Rotodjur's Bonedance Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 23190,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 126,
    "type" : 2,
    "value" : 6
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?