Sallours' Small Hammer

Weapon Hammer

Item Details

Utility 37
Bonus Level 25
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 2.7
Base Quality 89%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 18
Hammer 5

Primary Ability

Damage Add Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.2,
    "base_quality" : 89,
    "two_handed" : 0,
    "skill_used" : 16,
    "clamped_dps" : 16.2,
    "speed" : 2.7
  },
  "bonus_level" : 25,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Sallours" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 320,
  "utility" : 37.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Hammer: 5 pts\n- Strength: 18 pts\n \nLevel Requirement: 50 Level\n \n \nMagical Ability:\nFunction: damage add\n \nTarget's melee attacks do additional damage.\n \nDamage: 11.3\nTarget: Self\nDuration: 30 sec\nCasting time: instant\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 2.7 Weapon Speed\n- 89% Quality / 75% Condition\n- Damage Type: Crush\n \n- Effective Damage: 10.8 DPS\n \n \nBonus Level: 25\n",
  "abilities" : [ {
    "spell" : 3830,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 69,
  "name" : "Sallours' Small Hammer",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 23198,
  "category" : 1,
  "bonuses" : [ {
    "id" : 16,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 18
  } ],
  "ability_tags" : [ "fn_dmg_add" ]
}
How is utility calculated?