Ring of Health

Jewelry Ring

Item Details

Utility 16
Bonus Level 3
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
Healer
Shaman

Magical Bonuses

Basic
Constitution 6
Piety 3
Mending 1
Augmentation 1

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 26, 28 ]
  },
  "bonus_level" : 3,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Pireda", "Ruk" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 103,
  "utility" : 16.0,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Shaman\n- Healer\n \nMagical Bonuses:\n- Constitution: 6 pts\n- Piety: 3 pts\n- Mending: 1 pts\n- Augmentation: 1 pts\n \n \nCannot be sold to merchants.\n \nBonus Level: 3\n",
  "slot" : 15,
  "artifact" : false,
  "material" : 0,
  "name" : "Ring of Health",
  "usable_by" : [ 26, 28 ],
  "realm" : 2,
  "id" : 2320,
  "category" : 5,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 5,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 29,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 30,
    "type" : 2,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?