Bugbear Pelt Trimmed Pants

Armor Cloth Legs

Item Details

Utility 42.67
Bonus Level 24
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 51
Base Quality 95%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 12
Crush Resist 7%
Quickness 10
Heat Resist 7%

Raw Item JSON

{
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 95,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Middendorffi" ]
    }
  },
  "bonus_level" : 24,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 379,
  "utility" : 42.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 12 pts\n- Quickness: 10 pts\n- Crush: 7%\n- Heat: 7%\n \n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 95% Quality / 92% Condition\n \n- Effective Armor:  44 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 24\n",
  "slot" : 7,
  "salvage_amount" : 54,
  "artifact" : false,
  "material" : 72,
  "name" : "Bugbear Pelt Trimmed Pants",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 23437,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?