Hardened Bugbear Leg

Weapon Staff Two Handed

Item Details

Utility 46
Bonus Level 26
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.9
Base Quality 95%

Restrictions

Level Required Any
Usable By
Animist

Magical Bonuses

Basic
Slash Resist 7%
Body Resist 6%
Arboreal Path 4
Focus
Arboreal Path 50

Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "usable_by" : [ 55 ]
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 95,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 16.5,
    "speed" : 4.9
  },
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Middendorffi" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 468,
  "utility" : 46.0,
  "delve_text" : "Realm: Hibernia\n \nUsable By: \n- Animist\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Arboreal Path: 4 pts\n- Body: 6%\n- Slash: 7%\n \nFocus Bonuses:\n- Arboreal Path: 50 lvls\n \n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.9 Weapon Speed\n- 95% Quality / 78% Condition\n- Damage Type: Crush\n \n- Effective Damage: 12.2 DPS\n \n \nBonus Level: 26\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 71,
  "name" : "Hardened Bugbear Leg",
  "usable_by" : [ 55 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 23441,
  "category" : 1,
  "bonuses" : [ {
    "id" : 127,
    "type" : 6,
    "value" : 50
  }, {
    "id" : 127,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?