Leaf and Bark Crown

Armor Cloth Helm

Item Details

Utility 46
Bonus Level 26
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 51
Base Quality 95%

Restrictions

Level Required Any
Usable By
Bainshee
Eldritch
Enchanter
Mentalist
Animist

Magical Bonuses

Basic
Hit Points 24
Body Resist 5%
Light Magic 4
ToA
Toa Power Pool 5%

Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "usable_by" : [ 39, 40, 41, 42, 55 ]
  },
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 95,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Elro the Ancient" ]
    }
  },
  "bonus_level" : 26,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 511,
  "utility" : 46.0,
  "delve_text" : "Realm: Hibernia\n \n Usable By: Eldritch, Enchanter, Mentalist,\n Animist, Bainshee\n \nMagical Bonuses:\n- Light Magic: 4 pts\n- Power: 5 % of power pool.\n- Body: 5%\n- Hits: 24 pts\n \n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 95% Quality / 100% Condition\n \n- Effective Armor:  48 Factor\n \n \nBonus Level: 26\n",
  "slot" : 1,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 72,
  "name" : "Leaf and Bark Crown",
  "usable_by" : [ 39, 40, 41, 42, 55 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 23467,
  "category" : 2,
  "bonuses" : [ {
    "id" : 70,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 34,
    "value" : 5
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 24
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?