Masterful Agony Robe

Armor Cloth Torso

Item Details

Utility 58
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 50
Base Quality 95%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 21
Cold Resist 9%
ToA
Toa Power Pool 8%

Primary Ability

Health Regen Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 95,
    "clamped_armor_factor" : 50,
    "armor_factor" : 50
  },
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Master of Pain" ]
    }
  },
  "bonus_level" : 34,
  "icon" : 98,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 58.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 21 pts\n- Power: 8 % of power pool.\n- Hits: 40 pts\n- Cold: 9%\n \nLevel Requirement: 50 Level\n \n \nDefensive Proc Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 50 Base Factor\n- 0% Absorption\n- 95% Quality / 85% Condition\n \n- Effective Armor:  40 Factor\n \n \nBonus Level: 34\n",
  "slot" : 5,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3785,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 54,
  "material" : 72,
  "usable_by" : [ 0 ],
  "name" : "Masterful Agony Robe",
  "realm" : 3,
  "id" : 23506,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "type" : 34,
    "value" : 8
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 9
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?