Balor's Blood

Jewelry Jewel

Item Details

Utility 60
Bonus Level 34
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Slash Resist 10%
Quickness 18
Parry 4

Primary Ability

Damage Shield Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Balor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 110,
  "utility" : 60.0,
  "delve_text" : " \nMagical Bonuses:\n- Parry: 4 pts\n- Quickness: 18 pts\n- Hits: 32 pts\n- Slash: 10%\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage shield\nDamage: 5.1\nTarget: Self\nDuration: 15 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 34\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3849,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Balor's Blood",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 23535,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 8,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_dmg_shield" ]
}
How is utility calculated?