Shillelagh of Mighty Blows

Weapon Large Weaponry Two Handed

Item Details

Utility 67
Bonus Level 38
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.6
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Quickness 18
Body Resist 10%
Large Weaponry 5

Primary Ability

Dmg-Over-Time Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 104,
    "clamped_dps" : 16.5,
    "speed" : 4.6
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Balor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 912,
  "utility" : 67.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Large Weaponry: 5 pts\n- Quickness: 18 pts\n- Hits: 40 pts\n- Body: 10%\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 1500\nDuration: 20 sec\nFrequency:      5.0 sec\nPower cost: 52\nCasting time: instant\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.6 Weapon Speed\n- 100% Quality / 77% Condition\n- Damage Type: Crush\n \n- Effective Damage: 12.7 DPS\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "spell" : 3773,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 67,
  "name" : "Shillelagh of Mighty Blows",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 23538,
  "category" : 1,
  "bonuses" : [ {
    "id" : 104,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?