Silent Night

High Utility Instrument

Item Details

Utility 176.67
Bonus Level 47
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required 50
Usable By
Bard

Magical Bonuses

Basic
Dexterity 25
All Casting 4
ToA
Toa Magic Damage 4%
Toa Cast Speed 4%
Toa Spell Range 4%
Toa Spell Duration 5%
ToA Overcap - Dexterity 10
Arcane Siphon 10%

Primary Ability

Raise Dead Level 50
Charge

Secondary Ability

Resistance Enhancement Level 50
Charge


Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 48 ],
    "level_required" : 50
  },
  "bonus_level" : 47,
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 2116,
  "utility" : 176.66666666666666,
  "delve_text" : "Realm: Hibernia\n \nUsable By: \n- Bard\n \nMagical Bonuses:\n- ALL magic skills: 4 pts\n- Dexterity: 25 pts\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 10\nBonus to magic damage: 4%\nBonus to casting speed: 4%\nBonus to spell range: 4%\nBonus to duration of spells: 5%\nArcane Siphon: 10% chance to cast a spell or fire a bow without expending energy.\n \nMagical Ability:\nFunction: raise dead\n \nBrings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released.\n \nTarget: Realm\nCasting time: instant\nRadius: 1000\n \n- This spell is cast when the item is used.\n- Requirement: Harp Rez Req\n \nSecondary Magical Ability:\nFunction: resistance enhancement\n \nEnhances the target's resistance to the listed damage type.\n \nAll magic resistances: 10\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 12:00 min\n \nCannot be sold to merchants.\n \nBonus Level: 47\n",
  "abilities" : [ {
    "spell" : 7728,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1,
    "requirement_id" : 11882
  }, {
    "spell" : 12903,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "material" : 71,
  "name" : "Silent Night",
  "usable_by" : [ 48 ],
  "realm" : 3,
  "id" : 23591,
  "category" : 4,
  "use_duration" : 720,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 25
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 10
  }, {
    "type" : 9,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 21,
    "value" : 4
  }, {
    "type" : 12,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 13,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 35,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_resistance", "fn_araisedead" ]
}
How is utility calculated?