Shield of Hostility

Shield Small Shield

Item Details

Utility 44
Bonus Level 23
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 3

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Constitution 18
Piety 18
Cold Resist 6%

Primary Ability

Direct Damage Level 49
Charge (30 max)


Raw Item JSON

{
  "type_data" : {
    "dps" : 16.2,
    "shield_size" : 1,
    "speed" : 3,
    "clamped_dps" : 16.2
  },
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Delegalt" ]
    }
  },
  "bonus_level" : 23,
  "icon" : 59,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "utility" : 44.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Piety: 18 pts\n- Constitution: 18 pts\n- Hits: 32 pts\n- Cold: 6%\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1350\nCasting time:      3.0 sec\nDamage: Heat\n \n- This spell is cast when the item is used.\n \nDamage Modifiers (when used with shield styles):\n- 16.2 Base DPS\n- 3.0 Shield Speed\n \nCan use item every: 1:00 min\n \n \nBonus Level: 23\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3707,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 5,
  "material" : 69,
  "usable_by" : [ 0 ],
  "name" : "Shield of Hostility",
  "realm" : 2,
  "id" : 23627,
  "dye_type" : 0,
  "category" : 3,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 5,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?