Thick Giant Leaf

Jewelry Cloak

Item Details

Utility 52
Bonus Level 28
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 48
Dexterity 18
Heat Resist 7%
Cold Resist 7%

Primary Ability

Health Regen Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Dalgo" ]
    }
  },
  "bonus_level" : 28,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 96,
  "utility" : 52.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 18 pts\n- Hits: 48 pts\n- Heat: 7%\n- Cold: 7%\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 28\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Thick Giant Leaf",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 23825,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 4,
    "value" : 48
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?