Armguard of Stealthy Sickness

Jewelry Bracer

Item Details

Utility 52.33
Bonus Level 28
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 16
Constitution 16
Stealth 3
Energy Resist 8%

Primary Ability

Improved Stat Decrease Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 28,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Fuladl" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 619,
  "utility" : 52.33333333333333,
  "delve_text" : " \nMagical Bonuses:\n- Stealth: 3 pts\n- Strength: 16 pts\n- Constitution: 16 pts\n- Energy: 8%\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat decrease\n \nDecreases the target's listed stat(s).\n \nStr/Con decrease: 56\nTarget: Targeted\nRange: 300\nDuration: 1:00 min\nCasting time: instant\nDamage: Body\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 28\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3841,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Armguard of Stealthy Sickness",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 23905,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 19,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 16
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 16
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_ntwostat" ]
}
How is utility calculated?