Arcane Griffon Belt

Jewelry Belt

Item Details

Utility 46
Bonus Level 26
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 12
Quickness 12
Stealth 4

Primary Ability

Health Regen Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Maxthal-Arii" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 46.0,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 40 pts\n- Dexterity: 12 pts\n- Quickness: 12 pts\n- Stealth: 4 pts\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 26\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Arcane Griffon Belt",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 23964,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?