Shrouded Forest Robe

High Utility Armor Cloth Torso

Item Details

Utility 128.50
Bonus Level 50
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 51
Base Quality 100%

Restrictions

Level Required 50
Usable By
Animist

Magical Bonuses

Basic
Hit Points 50
Crush Resist 2%
Constitution 24
Slash Resist 2%
Thrust Resist 2%
Acuity 24
All Casting 4
ToA
Toa Magic Damage 4%
Toa Spell Range 4%
ToA Overcap - Constitution 6

Primary Ability

Summon Turret Level 50
Reactive Proc

Secondary Ability

Heal All Over Time Level 50
Reactive Proc


Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 55 ],
    "level_required" : 50
  },
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 100,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "sources" : {
    "stores" : [ "Cursed Armor Merchant HIB" ]
  },
  "bonus_level" : 50,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 65,
  "utility" : 128.5,
  "delve_text" : "Realm: Hibernia\n \nUsable By: \n- Animist\n \nMagical Bonuses:\n- ALL magic skills: 4 pts\n- Constitution: 24 pts\n- Acuity: 24 pts\n- Hits: 50 pts\n- Crush: 2%\n- Slash: 2%\n- Thrust: 2%\n \nLevel Requirement: 50 Level\n \nBonus to magic damage: 4%\nBonus to spell range: 4%\nBonus to Constitution attribute bonus cap: 6\n \nMagical Ability:\nFunction: summon turret\n \nSummons a 'turret' to serve the caster.\n \nTarget: Area\nRange: 1500\nDuration: 2:00 min\nPower cost: 65\nCasting time:      3.5 sec\nDamage: Matter\n \nSub-spell:\nFunction: heal\n \nHeals the target.\n \nValue: 215\nTarget: Realm\nRange: 850\nCasting time:      4.0 sec\n \n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nSecondary Magical Ability:\nFunction: heal all over time\n \nTarget regenerates hits, endurance  and power during the duration of the spell.\n \nValue: 3%\nTarget: Self\nDuration: 30 sec\nFrequency:      5.0 sec\nCasting time:      2.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 100% Quality / 75% Condition\n \n- Effective Armor:  38 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 50\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 4014,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 12900,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 2
  } ],
  "salvage_amount" : 54,
  "artifact" : false,
  "material" : 72,
  "name" : "Shrouded Forest Robe",
  "usable_by" : [ 55 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 24316,
  "category" : 2,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 24
  }, {
    "type" : 4,
    "value" : 50
  }, {
    "type" : 9,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 12,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_dsummon_summon_turret", "fn_regen_perc" ]
}
How is utility calculated?