Desert Arcane Cloak

Jewelry Cloak

Item Details

Utility 48
Bonus Level 26
Dyeable Yes
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 48
Dexterity 18
Constitution 18
ToA
Toa Hit Points Cap 48

Raw Item JSON

{
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Abtanu" ]
    }
  },
  "bonus_level" : 26,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true,
    "no_sell" : true
  },
  "icon" : 57,
  "utility" : 48.0,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 48 pts\n- Constitution: 18 pts\n- Dexterity: 18 pts\n \nBonus to hit points bonus cap: 48\n \nCannot be sold to merchants.\n \nBonus Level: 26\n",
  "slot" : 6,
  "artifact" : false,
  "material" : 1,
  "name" : "Desert Arcane Cloak",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 25229,
  "category" : 5,
  "bonuses" : [ {
    "type" : 29,
    "value" : 48
  }, {
    "type" : 4,
    "value" : 48
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 18
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?