Moirai's Bewitched Pendant

Jewelry Necklace

Item Details

Utility 74.67
Bonus Level 36
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Acuity 22
Cursing 3
Hexing 3
ToA
Toa Hit Points Cap 40
Toa Power Pool Cap 5
Toa Heal Bonus 5%

Primary Ability

Damage Shield Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 36,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Moirai" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 74.66666666666666,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 22 pts\n- Hexing: 3 pts\n- Cursing: 3 pts\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 40\nBonus to power bonus cap: 5 (works with both power and power % items)\nBonus to healing effectiveness: 5%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage shield\nDamage: 5.1\nTarget: Self\nDuration: 20 sec\nPower cost: 33\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 36\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3783,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Moirai's Bewitched Pendant",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 25675,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 142,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 141,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "type" : 30,
    "value" : 5
  }, {
    "type" : 16,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_dmg_shield" ]
}
How is utility calculated?