Siliilia's Cursed Girdle

Jewelry Belt

Item Details

Utility 70
Bonus Level 38
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Constitution 15
Acuity 15
Cursing 4
ToA
Toa Power Pool Cap 5
Toa Power Pool 5%
ToA Overcap - Acuity 5

Primary Ability

Damage Shield Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Sililia" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 70.0,
  "delve_text" : " \nMagical Bonuses:\n- Cursing: 4 pts\n- Power: 5 % of power pool.\n- Acuity: 15 pts\n- Constitution: 15 pts\n \nLevel Requirement: 50 Level\n \nBonus to power bonus cap: 5 (works with both power and power % items)\nBonus to acuity attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage shield\nDamage: 5.1\nTarget: Self\nDuration: 20 sec\nPower cost: 33\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 38\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3783,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Siliilia's Cursed Girdle",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 25676,
  "category" : 5,
  "bonuses" : [ {
    "id" : 141,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 30,
    "value" : 5
  }, {
    "type" : 34,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_dmg_shield" ]
}
How is utility calculated?