Zahur's Cursed Bracer

Jewelry Bracer

Item Details

Utility 70
Bonus Level 38
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Constitution 3
Acuity 15
Cursing 4
ToA
Toa Power Pool 7%
Toa Power Pool Cap 7
ToA Overcap - Acuity 5

Primary Ability

Damage Shield Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Zahur" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 70.0,
  "delve_text" : " \nMagical Bonuses:\n- Cursing: 4 pts\n- Power: 7 % of power pool.\n- Acuity: 15 pts\n- Constitution: 3 pts\n \nLevel Requirement: 50 Level\n \nBonus to power bonus cap: 7 (works with both power and power % items)\nBonus to acuity attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage shield\nDamage: 5.1\nTarget: Self\nDuration: 20 sec\nPower cost: 33\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 38\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3783,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Zahur's Cursed Bracer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 25678,
  "category" : 5,
  "bonuses" : [ {
    "id" : 141,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 34,
    "value" : 7
  }, {
    "type" : 30,
    "value" : 7
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_dmg_shield" ]
}
How is utility calculated?